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Knife.io

OVERVIEW

Knife.io is a fast-paced battle game where players throw knives, dodge enemy attacks, and try to be the last one standing.

MY ROLE

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Level Design, Level Art & Asset Integration

  • Imported and integrated assets, including skins.

  • Created and placed environment decorations.

  • Worked on level art and arena presentation.

  • Created UA video creatives for testing and promotion.

  • Helped keep the gameplay space readable and clear during fast-paced fights.

  • Contributed to QA, playtesting, iteration, and production follow-up.

DESIGN FOCUS

The focus was to support fast and readable gameplay with clear arenas, visible characters, and simple environments that kept the action easy to follow.

Gameplay footage showcasing skin integration, level art and arena decoration.

DESIGNED BY JULIE THEVENOT
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