
Professional Projects
8SEC
Selected professional projects I worked on as a Level Designer at 8SEC studio, on mobile hyper & hybrid-casual games.
My work included level design, game balancing, progression tuning, QA, playtesting, data analysis, and fast iteration based on player behavior and team feedback.
I contributed to successful titles including Hero Squad!, which reached 4M+ downloads and entered the Top 50 US charts for one month, and Merge Army, developed in collaboration with publisher Homa.
Mao Games
Selected projects I worked on while co-running Mao Games, an independent game studio focused on casual, arcade, and web/mobile games.
My work covered level design, level art, content design, asset integration, QA, playtesting, production follow-up, and iteration, while collaborating closely with the programmer on gameplay implementation and balancing.
Our studio collaborated with publishers and platforms including Hitapps, Voodoo, CrazyGames, and GameDistribution, with games reaching 5M+ cumulative players on web platforms.




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